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False Archetype Decks

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False Archetype Decks Empty False Archetype Decks

Post by Guest Wed Jul 06, 2016 3:48 am

This should most likely go in the Roleplay Section but fits here as well. Basically for you guys to make false decks that aren't sanctioned by Konami and, let's be honest, probably never will be. I'll start and post one so y'all see what I'm talking about.

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False Archetype Decks Empty Re: False Archetype Decks

Post by Guest Wed Jul 06, 2016 4:10 am

Deck ~ Silent Forest

Monsters:
Silent Forest - Jager: (Level 2/Earth/Warrior/Effect Monster/1200 ATK/0 DEF) Effect: While this card is in your hand, you can discard this card and another "Silent Forest" card to draw a card. When your opponent summons a monster(s) while this card is in the grave, you can banish this card; then send two "Silent Forest" monsters from your deck to the grave. You can only use this effect once per turn.
Silent Forest - Priesterin: (Level 2/Earth/Spellcaster/Effect Monster/0 ATK/1500 DEF) Effect: When this card is sent to the graveyard by an effect, you can special summon this card; target one "Silent Forest" monster in your grave and special summon it.
Silent Forest - Henker: (Level 2/Earth/Warrior/Tuner/Effect Monster/1000 ATK/1000 DEF) Effect:  During either players turn, when your opponent activates a monster effect while this card is in the grave, you can banish this card; negate that effect and destroy the card. While this card is banished you can target any number of "Silent Forest" monsters in your banished including this monster; return them to your deck, and if you do summon one "Silent Forest" monster from your extra deck with the same level as the combined levels of the monsters returned, ignoring its summoning conditions.
Silent Forest - Toter: (Level 2/Earth/Warrior/Effect Monster/1500 ATK/0 DEF) Effect: When this card is normal summoned: Send one EARTH monster from your deck to the graveyard then draw a card. While this card is in the graveyard and you control no monsters and your opponent declares an attack; special summon this card and if you do, end the battle phase. If summoned this way banish this card when it leaves the field.
Silent Forest - Fallensteller: (Level 2/Earth/Warrior/Effect Monster/0 ATK/0 DEF) Effect: During your Mainphase 1, if this card was normal summoned this turn you can tribute it; draw 2 cards then discard 2 cards. During either player's turn, if there is another "Silent Forest" monster in your graveyard, you can banish this card from your grave; neither player can summon from the extra deck this turn.

Spells:
The Silent Forest: (Spell/Field) Effect: While this card is face up on the field and you control no monster; it cannot be destroyed by card effects. While you have a "Silent Forest" monster in your graveyard and control no monsters, your opponent cannot activate spells or traps. Once per turn, you can send one "Silent Forest" card from your deck to the grave; draw a card.
Barrage of the Silent Forest:(Spell/Quickplay) Effect: Send one "Silent Forest" monster from your deck to the graveyard; activate one "The Silent Forest" from your deck. During either player's turn, except the one this was sent to the grave, banish this card and another "Silent Forest" card from your grave; destroy one-face up card on the field.
Wrath of the Silent Forest: (Spell/Quickplay) Effect: Target one "Silent Forest" monster on the field; it cannot activate its effects until the next turn but its attack becomes 3000. During either player's turn, except the on this was sent to the grave, banish this card and another "Silent Forest" card; destroy two set cards on the field.
Silent Forest Moon: (Spell/Continuous) Effect: When this is activated target any number of banished "Silent Forest" cards, return them to the deck and place that number of Silence Counters on this card. "Silent Forest" monsters you control gain 200 attack per Silence Counter on the field. When this card is destroyed, you can banish it; special summon one "Silent Forest" monster from your deck and it cannot be destroyed by battle or card effect this turn.

Traps:
Engraved Horn of the Silent Forest: (Trap/Counter) Effect: When your opponent would summon a monster(s) or activate an effect, banish two "Silent Forest" cards from your grave; negate that summon or effect and destroy those card(s). During either players turn, you can banish this card and target one monster on the field; banish that monster until the standby phase of the next turn then special summon it in the same position.

Extra Deck:
Silent Forest - Kaiser: (Rank 2/Earth/Warrior/ Xyz Monster/2000 ATK/2000 DEF) Effect: Once per turn, you can detach a material from this card and send 1-3 cards from the top of your deck to the graveyard; then banish up to that many cards on the field until the end phase, then return those cards to field in the same position they were banished. When this card is sent to the grave, you can target up to two banished "Silent Forest" cards and return them to grave.
Silent Forest - Jagermeister: (Rank 4/Earth/Warrior/Xyz Monster/2800 ATK/2000 DEF) Effect: You can also summon this card by discarding a card and using a "Silent Forest - Kaiser" as its material. If summoned this way this card cannot use the following effect the turn it is summoned. Once per turn, during either player's turn, detach one material from this card and send one "Silent Forest" card from your deck to the grave; destroy one card on the field.
Silent Forest - Zerstorer: (Level 4/Earth/Spellcaster/Synchro Monster/2500 ATK/2000 DEF) Effect: When this card is special summoned, you can destroy all cards on the field. While this card is in the graveyard, you can banish it; send the top 3 cards of your deck to the grave, then if you do, draw a card.
Silent Forest - Aufseher: (Level 6/Earth/Spellcaster/Synchro Monster/2800 ATK/2000 DEF) Effect: This cards summon cannot be negated. While this card is face-up on the field, your opponent cannot activate effects in response to a summon. Once per turn, during either players turn, you can target one card on the field; negate its effects until the end of the turn.


Last edited by Prof. Sartyr on Wed Jul 06, 2016 8:01 am; edited 3 times in total

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False Archetype Decks Empty Re: False Archetype Decks

Post by Guest Wed Jul 06, 2016 4:36 am

OML, I love lockdown decks, so I was thinking of this;
"Forgotten Maiden"
A ghost deck, the monsters would be zombie type, and dark. Basically it'd be like the monsters are all ghosts that many people know of.

"Forgotten Maiden- Lady Of The Lake"
"Forgotten Maiden- Mirror Mary"
"Forgotten Maiden- White Lady"
"Forgotten Maiden- La Llorona"

They can have effects that activate depending on the number of "Forgotten" cards in their grave, and with their field spell, if it is on the field, it'll activate their secondary eff, which allows ONE of them to activate their eff, which tributes them, and depending on which monster you use, it shuts down a certain thing on the opponents field. For example; Lady of the lake can be be sent to the grave if the field spell is face up on the field. If she is sent by this card's effect, your opponent can not activate spell cards until the end of your next turn. Then, target one face up field spell you control, and destroy it.

The field spell would be known as;
"Forgotten Burial Ground"
Once per turn, it can allow you to add one "Forgotten" card from your deck to your hand, and if you use this effect, you can not special summon monsters, except DARK monsters.
If this card is sent from the field to the graveyard; special summon any number of "Forgotten Maiden" Monsters from your deck, but their combined level may not exceed the number of "Forgotten" cards in your graveyard. Banish them during the end phase of the turn they were summoned.
If this card is targeted by an opponent's card effect; you may send one "Forgotten Maiden" monster from your field to the graveyard; negate that effect, and if you do, add one "Forgotten" spell/trap card from your deck to your hand.

Forgotten spells:

Forgotten Funeral:
Target one "Forgotten Maiden" monster in your graveyard; special summon it, and if banish it during the end phase of the turn you summoned it. You can only activate one "Forgotten Funeral" per turn.
once per turn, except the turn this card was sent to the graveyard, you can banish this card and a "Forgotten Maiden" card from your graveyard; add one "Forgotten" card from your deck to your hand.

Forgotten Fables:
Target 3 "Forgotten Maiden" cards in your graveyard; shuffle all three into the deck, then activate these effects in sequence if possible:
~Draw 1 card if the cards returned to the deck all had different names.
~Draw 2 cards if the cards returned to the deck all had the same name.
~You can shuffle cards on the field into the deck, up to the number of cards you drew by this effect.

Forgotten Flame: (continuous)
Once per turn: If you do not control a monster, and your opponent does; You can special summon one "Forgotten Maiden" monster from your hand or graveyard, but it can not attack, and it is banished in the End Phase of the turn it was summoned.
If this card is sent to the graveyard by a card effect: You can banish this card from your graveyard; Send one "Forgotten Maiden" monster from your deck to the graveyard, then activate it's effect as if it was sent to the graveyard from the field while "Forgotten Burial Ground" was on the field.

Traps:

Forgotten Despair:
If a "Forgotten Maiden" monster card you control is targeted by a card effect; you can switch the target(s) of that card effect to 2 other cards on the field.

That's all I have for now, it's pretty stupid but ehhh.

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